The Development of a 3D Game Titled Treasure Hunt on a Floating Island
DOI:
https://doi.org/10.65205/jcct.2025.3048Keywords:
3D Game, MDA Framework Game Design, Unreal Engine 5, User Experience, User Satisfaction EvaluationAbstract
This research aimed 1. to develop a three-dimensional game titled “Treasure Hunt on the Floating Island”, adapted from the game design concepts of Only Up! and Subway Surfers, and grounded in the Mechanics–Dynamics–Aesthetics (MDA) framework as a guideline for system development using Unreal Engine 5; and 2. to evaluate the satisfaction levels of users who participated in testing the developed game. The sample consisted of 60 first- to third-year students from the Faculty of Science and Technology, Surindra Rajabhat University, in the 2024 academic year. The participants included 30 Computer Science students and 30 Computer Technology students, selected through purposive sampling. Each participant played the game for 30 minutes and completed a satisfaction questionnaire. Data analysis employed statistical tests to examine the mean differences between the two groups in order to assess user satisfaction levels. The results indicated a p-value of 0.95, which is higher than the predetermined significance level, suggesting that there was no statistically significant difference in satisfaction between the two groups. This reflects the effectiveness of the developed game in providing a consistent playing experience across all participants. The findings highlight that applying the MDA framework in conjunction with modern game development technologies can effectively enhance player experience and is suitable for adoption in other game development contexts.
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