GAME-BASED LEARNING IN HIGH SCHOOL BIOLOGY EDUCATION: GLOBAL AND THAILAND PERSPECTIVES

ผู้แต่ง

  • Pakorn Lekvongphiboon Srakrachomsophonpittaya School, Suphanburi

คำสำคัญ:

Game-Based Learning (GBL), Biology Education, Active Learning, STEM Education, Thailand Education Reform

บทคัดย่อ

This study explores the integration of board games as a game-based learning (GBL) approach in high school biology classes, aiming to enhance student engagement and comprehension of complex scientific concepts. By simulating real-world biological scenarios, such as ecosystems and resource management, educational board games promote critical thinking, collaboration, and systems thinking. This paper synthesizes findings from Thai and international research, examining key aspects of game design, classroom implementation, learning outcomes (knowledge acquisition and 21st-century skills), and associated challenges. Through case studies, the study highlights successful applications of biology board games in classroom settings and evaluates their impact on student interest and learning. Results demonstrate that thoughtfully designed and effectively implemented board games can significantly enhance biology education, providing actionable recommendations for educators and policymakers.

เอกสารอ้างอิง

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ดาวน์โหลด

เผยแพร่แล้ว

2025-06-23

รูปแบบการอ้างอิง

Lekvongphiboon, P. (2025). GAME-BASED LEARNING IN HIGH SCHOOL BIOLOGY EDUCATION: GLOBAL AND THAILAND PERSPECTIVES. วารสารวิชาการสหศาสตร์ศึกษา, 1(1), 64–74. สืบค้น จาก https://so13.tci-thaijo.org/index.php/jame/article/view/1915

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