"Metaverse" Learning Model Development for Creative Arts and Cultural

Authors

  • Kittisak Na Songkhla Faculty of Education Mahachulalongkornrajavidyalaya University
  • PhraSithisinghasani (Sophon Sophano) Faculty of Education, Mahachulalongkornrajavidyalaya University
  • Phramaha Somboon Suthammo Faculty of Education, Mahachulalongkornrajavidyalaya University
  • Niwes Wongsuwan Faculty of Education, Mahachulalongkornrajavidyalaya University
  • Sayrung Bupphaphan Faculty of Education, Mahachulalongkornrajavidyalaya University
  • Sakda Nganman Faculty of Education, Mahachulalongkornrajavidyalaya University

Keywords:

Metaverse, Learning Model Development, Arts and Culture Learning, Creative Learning

Abstract

This research aimed to: 1) study and analyze a creative model for learning art and culture on the metaverse platform; 2) develop such a learning model; and 3) establish a learning network through the metaverse. A mixed-methods research approach was employed in Phra Nakhon Si Ayutthaya Province. The qualitative sample group consisted of 10 experts, while the quantitative experimental group comprised 100 Mathayom 3 (Grade 9) students from four schools during the second semester of the 2024 academic year. The research instruments included an interview form, a needs assessment questionnaire, a satisfaction survey, a learning achievement assessment, and the developed learning model. The data were analyzed using instrument validity through IOC, difficulty index (p), discrimination index (r), descriptive statistics (percentage, mean, standard deviation), and a Paired Sample t-test.

The research findings revealed that:

  1. The developed learning model utilized a three-dimensional virtual environment integrating VR, AR, and real-time interactive systems, effectively enhancing learner engagement and delivering an immersive, real-world-like learning experience in art and culture.
  2. Students demonstrated higher post-learning achievement, with an average increase of 73.06% or 6.17 points compared to pre-learning scores.
  3. The creation of a learning network fostered knowledge exchange and supported the design and selection of instructional media tailored to the Social Studies, Religion, and Culture learning area, aligning with the concept of a Professional Learning Community (PLC).

Author Biography

Kittisak Na Songkhla, Faculty of Education Mahachulalongkornrajavidyalaya University

Lecturer of the Bachelor's Degree Program, Education Major, Social Studies Major

References

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Published

2025-12-26

How to Cite

Na Songkhla, K., (Sophon Sophano), P. ., Suthammo, P. S. ., Wongsuwan, N., Bupphaphan, S., & Nganman, S. (2025). "Metaverse" Learning Model Development for Creative Arts and Cultural. JOURNAL OF LANNA RESEARCH REVIEW, 6(2), 147–158. retrieved from https://so13.tci-thaijo.org/index.php/JOLRR/article/view/2076

Issue

Section

Reserch Article